Rivalz Network
CtrlK
  • Introducing Rivalz
  • ROME - Swarm Protocol
    • DEX
      • Features
      • Auto Agent Yield
      • Connect X on Dex
      • Guides
        • How to buy Auto Agents
        • How to sell Auto Agents
        • How to unwrap Auto Agents
        • How to place a bid
    • ROME Rewards
  • Sidelined - The First Proactive AI Copilot
  • ADCS - CONNECTIVITY
    • Overview
    • Core components
    • Create an Adapter
    • Create your consumer smart contract
    • How to automate your contract execution with Gelato
    • How to Become a Provider
    • Developer
  • OCY - DATA
  • NOSTRINGS - IDENTITY
  • Rivalz Alliance & Ecosystem
  • Intel Incentivized Testnet
  • zNode (Validators)
    • zNode Utility
    • Running a zNode
    • Delegating a zNode
      • Rivalz zNode - NodeOps Delegation
    • zNode Burn Event (Ended)
  • RIZ Token
    • RIZ Overview & Contracts
    • Airdrop and Eligibility Requirements
      • Airdrop User Guide
      • Claim Page Guide
    • zNode RIZ Drop
    • $RIZ Tokenomics
    • $RIZ Staking User Guide
    • $wRIZ Staking User Guide
    • Stake to Aerodrome Liquidity Pool
    • Wrapping and Unwrapping $wRIZ User Guide
  • Roadmap
  • Official Links
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  1. rClients (ROME 🏛️)

rClient Rewards

How the reward mechanism works

When rClient successfully connects to the MQTT (Message Queuing Telemetry Transport), it indicates that the rClient is online and actively participating in the network, earning a reward of 10 points per hour. In the event that the MQTT is not functioning, rewards will instead be based on the ping feature.

Last updated 9 months ago